CRTNessie is a lightweight tool that allows you to add shaders to images, adding a enchanced, or a retro look, depending on the shader of your choosing!
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Applying Shaders to Images
Changes that are made will be visible right away!
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Saving Images
You can save your processed work either as a PNG, JPEG, or BMP.
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Scaling Images.
It will increase the shader’s detail, ensuring a more sharper look.
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Custom Shader Support
You can create your own shaders if you’re familliar with godot’s
.gdshaderlangauge.
- You can add custom shaders via the shaders in the user folder, the shader format must be
.gdshader - If you’re familliar with the
.gdshaderlangauge, you should be basically good to go.
Install Godot 4.3 or higher, you can download it here.
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Clone the repository.
git clone https://github.com/Tofi-Dev/CRTNessie.git
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Open the project with the Engine.
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Run it from here.
- Follow Instruction 1 and 2 from the Running Instructions
- Download the appropriate export templates within the Godot Engine if you haven’t already.
- Click on Projcet → Export
- Export to the platform of your choosing or create a new export platform.
- You’re basically done. :)
As of currently, you can get the latest version ( oh… 9 months of not developing it… gotta change that 😅 ) on itch.io